Home > Historical Problem Space > New Article: Historical Problem Space

New Article: Historical Problem Space

Game Studies, I’m pleased to say, published my article in late September, The Historical Problem Space Framework: Games as a Historical Medium. In this essay I lay out in detail the historical problem space framework, an approach to understanding historical video games (and tabletop games, for that matter) I’ve developed over the past eight years or so. It should, I hope, provide a helpful way for thinking about and analyzing historical games for historical game fans, scholars, teachers, and designers.

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  1. October 11, 2020 at 10:33 pm

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