Choice-Based Interactive Histories Online
Gaming the Past, Second Edition
Gaming the Past, a book devoted to providing practical guidelines for teachers who want to use historical simulation games effectively, is published by Routledge and also available on Amazon
Contact Me
If you have a more direct question or need a consultation, email me directly and I will do my best to respond promptly.
GTP Designer Talks
Interviews with designers of historical video games. Posted here and on Spotify , Google Play, and Apple Podcasts.
History Respawned is a series of videos and podcasts where historians discuss historical video games. Created and directed by Bob Whitaker and associate editor John Harney, the series is a must for those interested in history in video games
Top Posts & Pages
- U.S. & North American History Computer Games
- We. The Revolution
- Bibliography on History, Games, and Education
- Paradox Europa IV Universalis Educator Guide is Out (and Free)
- World History Computer Games Home
- Simulation Design Guide
- Twine (Choice-Based)
- Student-Designed Histories
- Games with Uncommon Player Characters
- Interactive Texts
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Site by Jeremiah McCall