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Posts Tagged ‘Games as history’

Through the Darkest of Times’ Historical Problem Space

January 24, 2021 Leave a comment

This is a republication of my two-part essay on Playthepast.org, (original Part 1 and Part 2 here). It is the first long-form historical game analysis I have written using the Historical Problem Space framework. The first half of the essay is more descriptive, illustrating the details that go into a historical problem space analysis. The second part provides more analysis and conclusions about the game as a history.

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Numantia – Review

January 15, 2018 1 comment

Numantia headerNumantia is a turn-based strategy game by RECOtechnology released for the PC, PS4, and XBox One. The game is set in the mid-second century BCE during the long, brutal wars the Romans fought in the Iberian peninsula as they conquered the region. Players can take the role of the Spanish or the Romans and play through a campaign that consists of a series of choice-based-text decisions on a stylized and attractive campaign map of northern Iberia punctuated by turn-based battles between Roman and Spanish forces on hex-based maps.
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