Archive
When Games about the Past Trouble the Present: Games and History, Accuracy, Equity, Representation, and Reality
Over the past few months I have been mulling over some ideas for a set of talks I’m giving in the winter and spring for students, teachers, and parents on historical video games and gameplay as historying, the ways they represent the past, and the importance of a critical perspective.
As part of this, I’ve just started gathering, for my own research, articles written online about historical video games with interpretations and assumptions about the past that cause controversies and issues for present day gamers.
Disclaimer: I have not read most of these articles yet, but my criterion was basically longer form analytical essays (as opposed to news reports)of historical games that portray the past in controversial ways for the present. The current batch ranges from the diversity of people in past societies, to the portrayal of certain political, social groups, and/or cultural groups to the representation of nuclear weapons. I’m barely scratching the surface here and would love to update this with more articles and links (send me anything you think would fit the bill)
Bias Disclaimer: I stand for equity, inclusion, compassion, respect, and decency. My selections hopefully reflect that.
Analytical Essays