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Gaming the Past, Second Edition
Gaming the Past, a book devoted to providing practical guidelines for teachers who want to use historical simulation games effectively, is published by Routledge and also available on Amazon
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If you have a more direct question or need a consultation, email me directly and I will do my best to respond promptly.
GTP Designer Talks
Interviews with designers of historical video games. Posted here and on Spotify , Google Play, and Apple Podcasts.
History Respawned is a series of videos and podcasts where historians discuss historical video games. Created and directed by Bob Whitaker and associate editor John Harney, the series is a must for those interested in history in video games
Top Posts & Pages
- U.S. & North American History Computer Games
- We. The Revolution
- Twine 2.0 Harlowe Beginner's Guide
- Historical Game Studies Bibliography (html)
- Cursus Honorum - History Game (for Class)
- The Possibilities of an Agential Problem Space Framework
- Presentation Notes and Materials and Other Resources
- The Historical Problem Space Framework for Game Analysis and Design
- World History Computer Games Home
- Simulation Design Guide
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Site by Jeremiah McCall





